Category: Gamejam Games

Better Triangle

Better Triangle was my team’s entry for the Ludum Dare 26 Jam. It was developed in 48 hours. We were a team of 5 people this time –…

The life of a Boss

The life of a Boss is a game I worked on as a part of a team of three (one graphics artist and two programmers). It was developed…

Trabi Driver

Trabi Driver is a game about the beauty and aesthetics of motion. It’s a relaxing game solely about driving a tuned Trabant (inspired by the “stance” community) in…

Suricate

Suricate is a game I made as a 2-hour challenge to my self. I coded the game in javaScript in Unity3D. It is a procedurally generated survival racer….

Molly’s Nightmare

Molly’s Nightmare was a game developed in a team of four, developed in 72 hours. We entered the MollyJam 2012 with it. The game has received some positive…

The Challenge of Zahhak

The Challenge of Zahhak was the first game I created graphics for as a part of a team. A playable prototype (running on Android mobile devices) of the…