The Challenge of Zahhak was the first game I created graphics for as a part of a team. A playable prototype (running on Android mobile devices) of the game was developed in 48 hours. The team consisted of a graphics artist (me), a programmer, a game designer and an Arabic culture specialist. We entered The Arabic Game Jam with it in 02.2012 and even though the game was incomplete, we won second place for concept and visual presentation. My responsibilities were to create and execute the concepts for the characters, backgrounds and environments. All of the graphics for the game were done in Adobe Illustrator.